Auggo Doggo | About

Auggo - Quickstart Guide


  • Early (2008) YouTube Partner and skit maker
  • Loves science/math/knowledge/pierogis/rock-climbing
  • Graduated from Case Western Reserve University for Electrical Engineering
  • Worked as a software developer in SF, CA (4 years)
  • Learned game development in Unity/C# over the last 7 years
  • Live streams game development as Twitch affiliate and holds training sessions for VR
  • Owns an HTC Vive and raises it as his own, it's new brother Rift S is on the way
  • Some favorite games include Super Mario Sunshine, Accounting, Jazzpunk, Fez, Overwatch, Antichamber, Bastion, RecRoom VR, MagicTCG, Counter Strike, Halo.

August spent a lot of his post college time rock climbing, building videogame prototypes, and spending time with friends while also oversharing about aforementioned prototypes. After putting several months into one particular game idea Sweepyheads: the Game, he decided that he wanted to work with a game studio that would appreciate his enthusiasm and encourage development of unique prototypes.

In December, 2016, he left his San Francisco software position and moved to Cleveland, OH to execute a solo VR project. It has been a wild 3 years of developing and learning, but in January 2020 the project will be complete and the next part of his journey will begin.



List of accomplishments and highlights in Auggo Doggo Games solo development*

  • Wrote all code including architecture in C#, and even some Cg shader scripts
  • Created all 3D models and textures, animations, particle systems
  • Created entire concept and storyline, voiced most characters
  • Streamed entire development process LIVE on Twitch
  • Used Valve’s open source SteamVR plugin for Vive and Oculus
  • Demoed the first version demo at PAX Prime, Seattle, 2017 [GameJolt/Dreamhack Afterparty]
  • Literally did all the things while also occasionally taking side contracts in AR/VR to self fund the rest of the project.

These accomplishments apply to both Plunker, and Sweepyheads and most of August’s other experimental prototypes.



*August has other skills, tools, and languages that were obtained through school, work and non game related personal projects. Any other skills can usually be found listed in his Resume.

Inquiries, business or otherwise, can be sent to AuggoDoggoGames@gmail.com.